Enchanting add modifiers such as +Cast Speed or +Focus or sockets (small chance).Max enchants might differ from enchanter to enchanter. As long as it doesn’t have max enchants already. When that happens a special effect and sound plays. There is a ~20% chance to get stronger enchants.Special enchanters in the wilderness can do more. NPC at towns can only do up to tree enchants to a item.Current consensus is that enchanting scales with the item level.Enchanting items are done by paying some gold to a special NPC which can be found in towns and in the wilderness.Tomes equipped on a pet convey their passive benefits to the pet only apparently passives like increased magic item find are not relayed back to the player. Although you have no control over when your pet will cast a spell, you can temporarily prevent it from casting spells by setting your pet to passive mode. Note that the cooldown period for active spells are often longer when used by pets. In T2, pets also have four active spell slots. Spells can be unlearned by clicking the “Remove Spell” button. The player has four active slots for spells. This is for personal reference but I figured it wouldn’t hurt to share. Torchlight 2 Useful Information Compilation by bubux